Public Release


I was planning on launching the game to the public with 50 levels and a bit more polish, but next semester is on the 26th, so I'm probably not going to get the chance to do much work on this. (Not that I've enjoyed working on it as of late, as can be indicated by the greater amount of time between update posts.) This project will likely, most probably, not receive anymore attention, short of cube game blowing up, which I highly doubt. Regardless, enjoy.

Get cube game

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